Post by Lu Xiang on Jun 28, 2010 11:03:39 GMT
With the site having reformed and a few features removed, this is one of the newer adds. Hopefully to add a little more complexity and realism to the site. Attributes and human traits. You will be given five of your own to select from like perks and one given by default. Your traits and attributes will be governed by (PP) Personallity Points. People will and can judge you due to the points located in your attributes. For example; if you possess things considered as "bad" traits. The people may refuse you as a leader, or may be scared and therefore fight for you. The traits will also alter quests, limitations may be put on certains quests allowing only certain people to take them, creating a more diverse and complex system. This is all down to conception and how people see you, this system will allow people to easily judge you OOC as well as giving moderators and fellow members an idea on what sort of person you are. Your legend as a character will also be increased; things will be far more difficult and lots of choices will be involved from now on.
Things to remember:
Attributes can be reset, but at the cost of 200 gold.
Only five attributes are allowed at once, excluding Fame.
You can only earn attributes through mods, tasks and battles.
Attributes will change how people see you.
Any perks can be selected and used together, allowing variety and tactical play.
Perks will come into play during battles.
All Perks are rated out of 100, other then Fame.
Default Perk
Good Natured Perks
The perks more associated with the nicer people of the human race. Rather going for the hearts of the people rather then overall strength. This offers the abilities to attract people, assistance and overall public likeness.
Bad Natured Perks
The perks more associated with the cruel people of society, whether its sending your foes running in fear, corruption of self-greed it will be here.
Neutral Natured Perks
The perks more associated with all types of people, can be used for both good and bad.
Things to remember:
Attributes can be reset, but at the cost of 200 gold.
Only five attributes are allowed at once, excluding Fame.
You can only earn attributes through mods, tasks and battles.
Attributes will change how people see you.
Any perks can be selected and used together, allowing variety and tactical play.
Perks will come into play during battles.
All Perks are rated out of 100, other then Fame.
Default Perk
Fame
- the state of being highly acclaimed and well-known
Strengths: People know you, famous. More attracted by power.
Weaknesses: Can lead to big headed, arrogance when put in wrong hands. Famous people are bigger targets for assassinations etc.
Fame 0/1000
- the state of being highly acclaimed and well-known
Strengths: People know you, famous. More attracted by power.
Weaknesses: Can lead to big headed, arrogance when put in wrong hands. Famous people are bigger targets for assassinations etc.
Fame 0/1000
Good Natured Perks
The perks more associated with the nicer people of the human race. Rather going for the hearts of the people rather then overall strength. This offers the abilities to attract people, assistance and overall public likeness.
Loyalty
- faithfulness or devotion to a person or a cause.
Strengths: Strong in belief, lots of trust.
Weaknesses: Loyalty can be easily betrayed, is a hard trait to keep. Requires alot of work.
Loyalty 0/100
- faithfulness or devotion to a person or a cause.
Strengths: Strong in belief, lots of trust.
Weaknesses: Loyalty can be easily betrayed, is a hard trait to keep. Requires alot of work.
Loyalty 0/100
Humility
- to be in the position of being humble.
Strengths: No desires.
Weaknesses: Can be led astray at times.
Humility 0/100
- to be in the position of being humble.
Strengths: No desires.
Weaknesses: Can be led astray at times.
Humility 0/100
Charity
- a kindly and lenient attitude towards people.
Strengths: Public likeness increases, people are more willing to assist you. Considered a "nice" person.
Weaknesses: Little gain for yourself, considered a weak trait amongst powerful or rich men.
Charity 0/100
- a kindly and lenient attitude towards people.
Strengths: Public likeness increases, people are more willing to assist you. Considered a "nice" person.
Weaknesses: Little gain for yourself, considered a weak trait amongst powerful or rich men.
Charity 0/100
Mercy
- to be kind and forgiving.
Strengths: Gives others another chance, allows people chance for redemption, shows self as the "bigger person".
Weaknesses: Could be considered a push over, lack of control if people are being given mercy often.
Mercy 0/100
- to be kind and forgiving.
Strengths: Gives others another chance, allows people chance for redemption, shows self as the "bigger person".
Weaknesses: Could be considered a push over, lack of control if people are being given mercy often.
Mercy 0/100
Virtue
- The quality of doing what is right and avoiding what is wrong.
Strengths: Becoming a good person, highly respected, well balanced and kind natured.
Weaknesses: Limitations upon things to do, cannot be harsh or unfair.
Virtue 0/100
- The quality of doing what is right and avoiding what is wrong.
Strengths: Becoming a good person, highly respected, well balanced and kind natured.
Weaknesses: Limitations upon things to do, cannot be harsh or unfair.
Virtue 0/100
Temperance
- The term used for avoiding excesses - normally alcohol.
Strengths: Greed isn't involved, isn't self controlled by self consuming. Displined.
Weaknesses: Lack of enjoyment, not self content sometimes alienated if others are enjoying themselves.
Temperance 0/100
- The term used for avoiding excesses - normally alcohol.
Strengths: Greed isn't involved, isn't self controlled by self consuming. Displined.
Weaknesses: Lack of enjoyment, not self content sometimes alienated if others are enjoying themselves.
Temperance 0/100
Diligence
- appropriate care.
Strengths: People and things can grow with enough care, shows and strong stewardship trait. Proves worthy of looking after.
Weaknesses: Shows tenderness and potential weakness.
Diligence 0/100
- appropriate care.
Strengths: People and things can grow with enough care, shows and strong stewardship trait. Proves worthy of looking after.
Weaknesses: Shows tenderness and potential weakness.
Diligence 0/100
Calm
- quiet, unagitated and patient.
Strengths: Ability to make well made decisions under pressure.
Weaknesses: Often will suffer during tragic moments can be misunderstood.
Arrogance 0/100
- quiet, unagitated and patient.
Strengths: Ability to make well made decisions under pressure.
Weaknesses: Often will suffer during tragic moments can be misunderstood.
Arrogance 0/100
Bad Natured Perks
The perks more associated with the cruel people of society, whether its sending your foes running in fear, corruption of self-greed it will be here.
Corruption
- lack of integrity or honesty.
Strengths: Ability to abuse authority and trust.
Weaknesses: Becomes a very big target, lack of faith and trust fades and dies
Corruption 0/100
- lack of integrity or honesty.
Strengths: Ability to abuse authority and trust.
Weaknesses: Becomes a very big target, lack of faith and trust fades and dies
Corruption 0/100
Greed
- the excessive desire to want more and more.
Strengths: Strong ambition or desire, can be abused and used as fuel.
Weaknesses: A very strong weakness if attacked.
Greed 0/100
- the excessive desire to want more and more.
Strengths: Strong ambition or desire, can be abused and used as fuel.
Weaknesses: A very strong weakness if attacked.
Greed 0/100
Lust
- a strong sexual desire.
Strengths: a strong sexual love life can promote confidence.
Weaknesses: strong weaknesses if desires become shackles and chains.
Lust 0/100
- a strong sexual desire.
Strengths: a strong sexual love life can promote confidence.
Weaknesses: strong weaknesses if desires become shackles and chains.
Lust 0/100
Unfairness
- Be the opposite of fair.
Strengths: Can manipulated situations, play unfairly to gain an advantage.
Weaknesses: Can be considered pathetic, unable to play fairly and win.
Unfairness 0/100
- Be the opposite of fair.
Strengths: Can manipulated situations, play unfairly to gain an advantage.
Weaknesses: Can be considered pathetic, unable to play fairly and win.
Unfairness 0/100
Selfishness
- concern for yourself and disregard of others.
Strengths: Strength of protection, strong concern for yourself Self belief and confidence.
Weaknesses: Paranoia, dislikement of others
Selfishness 0/100
- concern for yourself and disregard of others.
Strengths: Strength of protection, strong concern for yourself Self belief and confidence.
Weaknesses: Paranoia, dislikement of others
Selfishness 0/100
Arrogance
- overbeaing pride, considering others as inferiors.
Strengths: Self dominance.
Weaknesses: Removal of love by people.
Arrogance 0/100
- overbeaing pride, considering others as inferiors.
Strengths: Self dominance.
Weaknesses: Removal of love by people.
Arrogance 0/100
Neutral Natured Perks
The perks more associated with all types of people, can be used for both good and bad.
Honour
- the state of being honoured, respected.
Strengths: Well-known, well respected. Known for your trade.
Weaknesses: Tough to uphold title, provides alot of competition.
Honour 0/100
- the state of being honoured, respected.
Strengths: Well-known, well respected. Known for your trade.
Weaknesses: Tough to uphold title, provides alot of competition.
Honour 0/100
Creativity
- tha ability to create.
Strengths: Can be very inspiring.
Weaknesses: Can be destroyed, often not very down to earth.
Creativity 0/100
- tha ability to create.
Strengths: Can be very inspiring.
Weaknesses: Can be destroyed, often not very down to earth.
Creativity 0/100
Leadership
- the ability to lead.
Strengths: Ability to manipulate and control large groups of people.
Weaknesses: Strong responsibility, pressure.
Leadership 0/100
- the ability to lead.
Strengths: Ability to manipulate and control large groups of people.
Weaknesses: Strong responsibility, pressure.
Leadership 0/100
Strength
- the ability to be physically or mentally strong.
Strengths: Strong.
Weaknesses: Often lack intelligence, strength is nothing more then a perk.
Strength 0/100
- the ability to be physically or mentally strong.
Strengths: Strong.
Weaknesses: Often lack intelligence, strength is nothing more then a perk.
Strength 0/100
Intelligence
- the ability to understand, comprehend and profit from experience.
Strengths: Mental dominance, understand of people and things.
Weaknesses: Lack of physical strength, can often over-think things.
Intelligence 0/100
- the ability to understand, comprehend and profit from experience.
Strengths: Mental dominance, understand of people and things.
Weaknesses: Lack of physical strength, can often over-think things.
Intelligence 0/100
Cunning
- artfulness, especially in deception
Strengths: Able to decieve foes.
Weaknesses: It is merely trickery. Often considered dishonourable.
Cunning 0/100
- artfulness, especially in deception
Strengths: Able to decieve foes.
Weaknesses: It is merely trickery. Often considered dishonourable.
Cunning 0/100
Faith
- the belief in someone or something.
Strengths: Strong mental willpower.
Weaknesses: Can be critically attacked, only makes you as strong as your faith.
Faith 0/100
- the belief in someone or something.
Strengths: Strong mental willpower.
Weaknesses: Can be critically attacked, only makes you as strong as your faith.
Faith 0/100
Pride
- the feeling of self respect and personal worth.
Strengths: Confidence in yourself.
Weaknesses: Can often lay the foundations for arrogance or lead to the decline or well known people.
Pride 0/100
- the feeling of self respect and personal worth.
Strengths: Confidence in yourself.
Weaknesses: Can often lay the foundations for arrogance or lead to the decline or well known people.
Pride 0/100
Bravery
- a quality of your spirit that enables you to face danger with fear.
Strengths: Impressive, strong, allows people to consider you a hero.
Weaknesses: Bravery can also be the downfall of people who do not think before they act.
Bravery 0/100
- a quality of your spirit that enables you to face danger with fear.
Strengths: Impressive, strong, allows people to consider you a hero.
Weaknesses: Bravery can also be the downfall of people who do not think before they act.
Bravery 0/100
Motivation
- the psychological movement to act towards a goal.
Strengths: Strong movement, inspiring.
Weaknesses: Without momentum, is it pretty pathetic.
Motivation 0/100
- the psychological movement to act towards a goal.
Strengths: Strong movement, inspiring.
Weaknesses: Without momentum, is it pretty pathetic.
Motivation 0/100
Ambition
- a cherished desire.
Strengths: Strong thick willpower, not willing to stop.Personal.
Weaknesses: Can be deflated, can ruin a man.
Ambition 0/100
- a cherished desire.
Strengths: Strong thick willpower, not willing to stop.Personal.
Weaknesses: Can be deflated, can ruin a man.
Ambition 0/100